miscellanea.com is the project documentation and research site of Andrew Burrell, a Sydney based hybrid-media artist working in the realm of real time 3d, interactive installation and networked environments.

He is exploring notions of self and narrative and the implications of virtual worlds and artificial life systems upon an individual’s sense of identity and creating fanciful structures that investigate new possibilities for a post-human self, and narrative constructs in which to contain them.

news: “Making the Green One Red (Virtual Macbeth)” opens at QUT, the Block, Brisbane on April 26th @ 6pm

vm_blog, work In progress »

[14 Apr 2012 | No Comment | ]

We commissioned Rudolf Ramseyer to make us a set of ruffs for the upcoming installation and for the imbedded actors to wear as part of their costumes. The results speak for themselves.

(more…)

vm_blog, work In progress »

[12 Apr 2012 | No Comment | ]

Install week fast approaches, and loose ends start coming together. Invites are on their way out for the opening on the 26th of April @ 6pm so hope to see you there. There is also a new dedicated website for the project : http://miscellanea.com/virtual_macbeth/ (more…)

project documentation »

[23 Mar 2012 | No Comment | ]

A video produced for ArtMonth in Sydney (otherwise known as March) for the Augmentiforms project that Warren Armstrong and developed for ISEA 2011 and is showing in Rozelle, Sydney, during March 2012.

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vm_blog, work In progress »

[25 Nov 2011 | No Comment | ]
Virtual Macbeth : Images Production Week One

Iteration One, November 2011 @ the Loft Theatre, QUT. After a busy week of process based production we have some really interesting work happening. (more…)

tutorials & resources, vm_blog, work In progress »

[10 Nov 2011 | No Comment | ]

Here’s a knocking indeed! If a man were porter of Hell Gate … freesound audio sample : knock.wav by someonesilly (more…)

tutorials & resources »

[10 Nov 2011 | No Comment | ]
Converting an 8000Hz bluetooth headset input to 4410Hz

(OS X specific) I wanted to use a mobile phone style bluetooth headset as an audio input device for use in MAX but their native frequency is 8000Hz, which leads to audio issues when routed directly into MAX. (more…)