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[26 Feb 2009 | No Comment | ]

i was having all sorts of trouble with lsl script that contained timer events in them using up all of (and more) of the servers cpu limit, I restarted OpenSim using the [  DefaultScriptEngine = "XEngine" ] flag in OpenSim.ini and the issues seemed to resolve – or atleast everything is a whole lot more stable, though i still seem to need to restart the server about once a day to keep things runnig at their peak. (wonders if a script can be written to do this at a convenient time)

next: try comparing scripts running in C# and lsl

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[12 Jun 2007 | No Comment | ]

a snapshot of the home of the first palace of memory in hyland. shown is an early experiment in object self-replication. the code for the replicating pyramids is a version of the example given on the lsl wiki, with the ’safety checks’ removed, but the process slowed down to avoid the ‘grey goo fence.’

palace hyland